This commit is contained in:
HugeFrog24
2025-01-15 03:40:11 +01:00
parent 99cc7218a7
commit 52ddcd3db9
10 changed files with 394 additions and 75 deletions

View File

@@ -2,6 +2,7 @@
import { useState, useEffect } from 'react';
import { HeartIcon } from '@heroicons/react/24/solid';
import { shakeConfig } from '../config/shake';
interface Heart {
id: number;
@@ -9,6 +10,7 @@ interface Heart {
speed: number;
startPosition: { x: number; y: number };
scale: number;
createdAt: number;
}
interface FloatingHeartsProps {
@@ -18,56 +20,66 @@ interface FloatingHeartsProps {
export function FloatingHearts({ intensity }: FloatingHeartsProps) {
const [hearts, setHearts] = useState<Heart[]>([]);
// Cleanup interval to remove old hearts
useEffect(() => {
const cleanupInterval = setInterval(() => {
const now = Date.now();
setHearts(prev => prev.filter(heart =>
now - heart.createdAt < shakeConfig.animations.heartFloat
));
}, shakeConfig.hearts.cleanupInterval);
return () => clearInterval(cleanupInterval);
}, []);
useEffect(() => {
if (intensity <= 0) return;
// Number of hearts based on intensity
const numHearts = Math.min(Math.floor(intensity * 2), 50);
const numHearts = Math.min(Math.floor(intensity * 2), shakeConfig.hearts.maxPerShake);
// Create waves of hearts
const waves = 4; // Number of waves
const heartsPerWave = Math.ceil(numHearts / waves);
const waveDelay = 200; // Delay between waves in ms
const heartsPerWave = Math.ceil(numHearts / shakeConfig.hearts.waves);
const timers: NodeJS.Timeout[] = [];
// Generate hearts in waves
for (let wave = 0; wave < waves; wave++) {
for (let wave = 0; wave < shakeConfig.hearts.waves; wave++) {
const timer = setTimeout(() => {
const newHearts = Array.from({ length: heartsPerWave }, (_, i) => {
const totalIndex = wave * heartsPerWave + i;
return {
id: Date.now() + totalIndex,
// Distribute angles evenly within each wave
angle: Math.random() * 360, // Random angle for full radial distribution
speed: 0.8 + Math.random() * 0.4,
startPosition: {
x: Math.random() * 40 - 20,
y: Math.random() * 40 - 20,
},
scale: 0.8 + Math.random() * 0.4,
};
});
const now = Date.now();
const newHearts = Array.from({ length: heartsPerWave }, (_, i) => ({
id: now + i,
angle: Math.random() * 360,
speed: shakeConfig.hearts.minSpeed +
Math.random() * (shakeConfig.hearts.maxSpeed - shakeConfig.hearts.minSpeed),
startPosition: {
x: Math.random() * (shakeConfig.hearts.spreadX * 2) - shakeConfig.hearts.spreadX,
y: Math.random() * (shakeConfig.hearts.spreadY * 2) - shakeConfig.hearts.spreadY,
},
scale: shakeConfig.hearts.minScale +
Math.random() * (shakeConfig.hearts.maxScale - shakeConfig.hearts.minScale),
createdAt: now,
}));
setHearts(prev => [...prev, ...newHearts]);
}, wave * waveDelay);
// Remove this wave's hearts after animation
const cleanupTimer = setTimeout(() => {
setHearts(prev => prev.filter(heart => heart.createdAt !== now));
}, shakeConfig.animations.heartFloat);
timers.push(cleanupTimer);
}, wave * shakeConfig.hearts.waveDelay);
timers.push(timer);
}
// Remove hearts after animation completes
const cleanupTimer = setTimeout(() => {
setHearts(prev => prev.filter(heart => heart.id > Date.now() - 3500));
}, waves * waveDelay + 3500);
timers.push(cleanupTimer);
return () => {
timers.forEach(timer => clearTimeout(timer));
};
}, [intensity]);
return (
<div className="absolute inset-0 pointer-events-none -z-10">
<div className="absolute inset-0 pointer-events-none -z-10 overflow-hidden">
{hearts.map((heart) => {
const style = {
'--angle': `${heart.angle}deg`,
@@ -82,6 +94,9 @@ export function FloatingHearts({ intensity }: FloatingHeartsProps) {
key={heart.id}
className="absolute left-1/2 top-1/2 -translate-x-1/2 -translate-y-1/2 animate-float-heart"
style={style}
onAnimationEnd={() => {
setHearts(prev => prev.filter(h => h.id !== heart.id));
}}
>
<HeartIcon
className="w-16 h-16 text-pink-500 opacity-80 animate-fade-out"

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@@ -0,0 +1,25 @@
import { useState, useEffect } from 'react';
import { SpeechBubble } from './SpeechBubble';
import FrogImage from '../public/images/frog-ai.ai'; // Assuming this is the frog image
export function ParentComponent() {
const [isShaken, setIsShaken] = useState(false);
const [triggerCount, setTriggerCount] = useState(0);
const handleShake = () => {
setTriggerCount(prev => prev + 1);
setIsShaken(true);
// Shake the frog for 1 second
setTimeout(() => {
setIsShaken(false);
}, 1000);
};
return (
<div>
<FrogImage className={isShaken ? 'shake-animation' : ''} />
<SpeechBubble isShaken={isShaken} triggerCount={triggerCount} />
<button onClick={handleShake}>Shake the Frog</button>
</div>
);
}

View File

@@ -0,0 +1,83 @@
import { useEffect, useState, useCallback, useRef } from 'react';
import { frogMessages } from '../config/messages';
// Increase visibility duration for speech bubbles
const VISIBILITY_MS = 3000; // 3 seconds for message visibility
const COOLDOWN_MS = 2000; // 2 seconds between new messages
interface SpeechBubbleProps {
isShaken: boolean;
triggerCount: number;
}
export function SpeechBubble({ isShaken, triggerCount }: SpeechBubbleProps) {
const [message, setMessage] = useState('');
const [isVisible, setIsVisible] = useState(false);
const lastTriggerTime = useRef(0);
const showTimeRef = useRef<number>(0);
const getRandomMessage = useCallback(() => {
const randomIndex = Math.floor(Math.random() * frogMessages.length);
return frogMessages[randomIndex];
}, []);
// Handle showing new messages
useEffect(() => {
if (triggerCount === 0) return; // Skip initial mount
const now = Date.now();
const timeSinceLastMessage = now - lastTriggerTime.current;
// Show new message if cooldown has expired
if (timeSinceLastMessage >= COOLDOWN_MS) {
lastTriggerTime.current = now;
showTimeRef.current = now;
const newMessage = getRandomMessage();
setMessage(newMessage);
setIsVisible(true);
}
}, [triggerCount, getRandomMessage]);
// Handle visibility duration
useEffect(() => {
if (!isVisible) return;
const checkVisibility = setInterval(() => {
const now = Date.now();
const timeVisible = now - showTimeRef.current;
if (timeVisible >= VISIBILITY_MS) {
setIsVisible(false);
}
}, 100); // Check every 100ms
return () => {
clearInterval(checkVisibility);
};
}, [isVisible]);
// Uncomment and modify the useEffect to control visibility based on isShaken prop
// This will make the speech bubble stay visible even after shaking stops
useEffect(() => {
if (!isShaken) {
// Don't hide the speech bubble when shaking stops
// The visibility duration timer will handle hiding it
return;
}
}, [isShaken]);
if (!isVisible) return null;
return (
<div className="absolute -top-24 left-1/2 -translate-x-1/2 bg-white dark:bg-slate-800 px-4 py-2 rounded-xl shadow-lg animate-float z-20">
<div className="relative">
{message}
{/* Triangle pointer */}
<div className="absolute -bottom-6 left-1/2 -translate-x-1/2 w-0 h-0
border-l-[8px] border-l-transparent
border-r-[8px] border-r-transparent
border-t-[8px] border-t-white
dark:border-t-slate-800" />
</div>
</div>
);
}

View File

@@ -9,7 +9,7 @@ export function ThemeToggle() {
return (
<button
onClick={toggleDarkMode}
className="fixed top-4 right-4 p-2 rounded-full bg-gray-200 dark:bg-gray-800 hover:bg-gray-300 dark:hover:bg-gray-700 transition-colors"
className="fixed top-4 right-4 p-2 rounded-full bg-gray-200 dark:bg-gray-800 hover:bg-gray-300 dark:hover:bg-gray-700 transition-colors z-50"
aria-label="Toggle dark mode"
>
{darkMode ? (