mirror of
https://github.com/HugeFrog24/shakethefrog.git
synced 2026-03-02 08:24:33 +00:00
bugfix
This commit is contained in:
@@ -2,6 +2,7 @@
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import { useState, useEffect } from 'react';
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import { HeartIcon } from '@heroicons/react/24/solid';
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import { shakeConfig } from '../config/shake';
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interface Heart {
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id: number;
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@@ -9,6 +10,7 @@ interface Heart {
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speed: number;
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startPosition: { x: number; y: number };
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scale: number;
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createdAt: number;
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}
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interface FloatingHeartsProps {
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@@ -18,56 +20,66 @@ interface FloatingHeartsProps {
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export function FloatingHearts({ intensity }: FloatingHeartsProps) {
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const [hearts, setHearts] = useState<Heart[]>([]);
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// Cleanup interval to remove old hearts
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useEffect(() => {
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const cleanupInterval = setInterval(() => {
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const now = Date.now();
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setHearts(prev => prev.filter(heart =>
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now - heart.createdAt < shakeConfig.animations.heartFloat
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));
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}, shakeConfig.hearts.cleanupInterval);
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return () => clearInterval(cleanupInterval);
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}, []);
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useEffect(() => {
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if (intensity <= 0) return;
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// Number of hearts based on intensity
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const numHearts = Math.min(Math.floor(intensity * 2), 50);
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const numHearts = Math.min(Math.floor(intensity * 2), shakeConfig.hearts.maxPerShake);
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// Create waves of hearts
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const waves = 4; // Number of waves
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const heartsPerWave = Math.ceil(numHearts / waves);
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const waveDelay = 200; // Delay between waves in ms
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const heartsPerWave = Math.ceil(numHearts / shakeConfig.hearts.waves);
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const timers: NodeJS.Timeout[] = [];
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// Generate hearts in waves
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for (let wave = 0; wave < waves; wave++) {
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for (let wave = 0; wave < shakeConfig.hearts.waves; wave++) {
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const timer = setTimeout(() => {
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const newHearts = Array.from({ length: heartsPerWave }, (_, i) => {
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const totalIndex = wave * heartsPerWave + i;
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return {
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id: Date.now() + totalIndex,
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// Distribute angles evenly within each wave
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angle: Math.random() * 360, // Random angle for full radial distribution
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speed: 0.8 + Math.random() * 0.4,
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startPosition: {
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x: Math.random() * 40 - 20,
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y: Math.random() * 40 - 20,
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},
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scale: 0.8 + Math.random() * 0.4,
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};
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});
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const now = Date.now();
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const newHearts = Array.from({ length: heartsPerWave }, (_, i) => ({
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id: now + i,
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angle: Math.random() * 360,
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speed: shakeConfig.hearts.minSpeed +
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Math.random() * (shakeConfig.hearts.maxSpeed - shakeConfig.hearts.minSpeed),
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startPosition: {
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x: Math.random() * (shakeConfig.hearts.spreadX * 2) - shakeConfig.hearts.spreadX,
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y: Math.random() * (shakeConfig.hearts.spreadY * 2) - shakeConfig.hearts.spreadY,
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},
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scale: shakeConfig.hearts.minScale +
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Math.random() * (shakeConfig.hearts.maxScale - shakeConfig.hearts.minScale),
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createdAt: now,
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}));
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setHearts(prev => [...prev, ...newHearts]);
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}, wave * waveDelay);
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// Remove this wave's hearts after animation
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const cleanupTimer = setTimeout(() => {
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setHearts(prev => prev.filter(heart => heart.createdAt !== now));
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}, shakeConfig.animations.heartFloat);
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timers.push(cleanupTimer);
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}, wave * shakeConfig.hearts.waveDelay);
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timers.push(timer);
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}
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// Remove hearts after animation completes
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const cleanupTimer = setTimeout(() => {
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setHearts(prev => prev.filter(heart => heart.id > Date.now() - 3500));
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}, waves * waveDelay + 3500);
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timers.push(cleanupTimer);
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return () => {
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timers.forEach(timer => clearTimeout(timer));
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};
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}, [intensity]);
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return (
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<div className="absolute inset-0 pointer-events-none -z-10">
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<div className="absolute inset-0 pointer-events-none -z-10 overflow-hidden">
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{hearts.map((heart) => {
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const style = {
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'--angle': `${heart.angle}deg`,
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@@ -82,6 +94,9 @@ export function FloatingHearts({ intensity }: FloatingHeartsProps) {
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key={heart.id}
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className="absolute left-1/2 top-1/2 -translate-x-1/2 -translate-y-1/2 animate-float-heart"
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style={style}
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onAnimationEnd={() => {
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setHearts(prev => prev.filter(h => h.id !== heart.id));
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}}
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>
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<HeartIcon
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className="w-16 h-16 text-pink-500 opacity-80 animate-fade-out"
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