Files
shakethefrog/app/page.tsx
HugeFrog24 128a06be30 initil
2025-01-15 00:11:35 +01:00

142 lines
4.2 KiB
TypeScript

'use client';
import { useState, useEffect } from 'react';
import Image from 'next/image';
import { FloatingHearts } from './components/FloatingHearts';
export default function Home() {
const [isShaken, setIsShaken] = useState(false);
const [shakeIntensity, setShakeIntensity] = useState(0);
const [lastUpdate, setLastUpdate] = useState(0);
const [motionPermission, setMotionPermission] = useState<PermissionState>('prompt');
const shakeThreshold = 15;
// Check if device motion is available and handle permissions
const requestMotionPermission = async () => {
if (typeof window === 'undefined') return;
// Check if device motion is available
if (!('DeviceMotionEvent' in window)) {
setMotionPermission('denied');
return;
}
// Request permission on iOS devices
if ('requestPermission' in DeviceMotionEvent) {
try {
// @ts-expect-error - TypeScript doesn't know about requestPermission
const permission = await DeviceMotionEvent.requestPermission();
setMotionPermission(permission);
} catch (err) {
console.error('Error requesting motion permission:', err);
setMotionPermission('denied');
}
} else {
// Android or desktop - no permission needed
setMotionPermission('granted');
}
};
const triggerShake = (intensity: number) => {
// Start shake animation
setIsShaken(true);
// Always reset shake after 500ms
setTimeout(() => {
setIsShaken(false);
}, 500);
// Trigger hearts with a shorter duration
setShakeIntensity(intensity);
setTimeout(() => setShakeIntensity(0), 300);
};
useEffect(() => {
const handleKeyPress = (event: KeyboardEvent) => {
if (event.code === 'Space') {
triggerShake(25);
}
};
const handleMotion = (event: DeviceMotionEvent) => {
const acceleration = event.accelerationIncludingGravity;
if (!acceleration) return;
const currentTime = new Date().getTime();
const timeDiff = currentTime - lastUpdate;
if (timeDiff > 100) {
setLastUpdate(currentTime);
const speed = Math.abs(acceleration.x || 0) +
Math.abs(acceleration.y || 0) +
Math.abs(acceleration.z || 0);
if (speed > shakeThreshold) {
triggerShake(speed);
}
}
};
// Only add motion listener if permission is granted
if (typeof window !== 'undefined') {
if (motionPermission === 'granted' && 'DeviceMotionEvent' in window) {
window.addEventListener('devicemotion', handleMotion);
}
window.addEventListener('keydown', handleKeyPress);
}
return () => {
if (typeof window !== 'undefined') {
if (motionPermission === 'granted') {
window.removeEventListener('devicemotion', handleMotion);
}
window.removeEventListener('keydown', handleKeyPress);
}
};
}, [lastUpdate, motionPermission, triggerShake]);
// Initial permission check
useEffect(() => {
requestMotionPermission();
}, []);
const handleClick = () => {
triggerShake(25);
};
return (
<main className="flex h-[100dvh] flex-col items-center justify-center p-4 bg-green-50 dark:bg-slate-900">
<div
className={`relative ${isShaken ? 'animate-shake' : ''} z-10`}
onClick={handleClick}
>
<FloatingHearts intensity={shakeIntensity} />
<Image
src={isShaken ? '/images/frog-shaken.svg' : '/images/frog.svg'}
alt="Frog"
width={200}
height={200}
priority
/>
</div>
<div className="mt-8 flex flex-col items-center gap-2">
<p className="text-gray-600 dark:text-gray-400 text-center max-w-[240px]">
{motionPermission === 'prompt' ? (
<button
onClick={requestMotionPermission}
className="px-4 py-2 bg-blue-500 text-white rounded hover:bg-blue-600 transition-colors"
>
Enable device shake
</button>
) : motionPermission === 'granted' ? (
"Shake your device, press spacebar, or click/tap frog!"
) : (
"Press spacebar or click/tap frog!"
)}
</p>
</div>
</main>
);
}