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https://github.com/HugeFrog24/shakethefrog.git
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141
app/page.tsx
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141
app/page.tsx
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'use client';
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import { useState, useEffect } from 'react';
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import Image from 'next/image';
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import { FloatingHearts } from './components/FloatingHearts';
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export default function Home() {
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const [isShaken, setIsShaken] = useState(false);
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const [shakeIntensity, setShakeIntensity] = useState(0);
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const [lastUpdate, setLastUpdate] = useState(0);
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const [motionPermission, setMotionPermission] = useState<PermissionState>('prompt');
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const shakeThreshold = 15;
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// Check if device motion is available and handle permissions
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const requestMotionPermission = async () => {
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if (typeof window === 'undefined') return;
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// Check if device motion is available
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if (!('DeviceMotionEvent' in window)) {
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setMotionPermission('denied');
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return;
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}
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// Request permission on iOS devices
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if ('requestPermission' in DeviceMotionEvent) {
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try {
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// @ts-expect-error - TypeScript doesn't know about requestPermission
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const permission = await DeviceMotionEvent.requestPermission();
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setMotionPermission(permission);
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} catch (err) {
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console.error('Error requesting motion permission:', err);
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setMotionPermission('denied');
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}
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} else {
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// Android or desktop - no permission needed
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setMotionPermission('granted');
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}
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};
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const triggerShake = (intensity: number) => {
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// Start shake animation
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setIsShaken(true);
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// Always reset shake after 500ms
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setTimeout(() => {
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setIsShaken(false);
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}, 500);
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// Trigger hearts with a shorter duration
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setShakeIntensity(intensity);
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setTimeout(() => setShakeIntensity(0), 300);
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};
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useEffect(() => {
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const handleKeyPress = (event: KeyboardEvent) => {
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if (event.code === 'Space') {
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triggerShake(25);
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}
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};
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const handleMotion = (event: DeviceMotionEvent) => {
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const acceleration = event.accelerationIncludingGravity;
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if (!acceleration) return;
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const currentTime = new Date().getTime();
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const timeDiff = currentTime - lastUpdate;
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if (timeDiff > 100) {
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setLastUpdate(currentTime);
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const speed = Math.abs(acceleration.x || 0) +
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Math.abs(acceleration.y || 0) +
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Math.abs(acceleration.z || 0);
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if (speed > shakeThreshold) {
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triggerShake(speed);
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}
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}
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};
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// Only add motion listener if permission is granted
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if (typeof window !== 'undefined') {
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if (motionPermission === 'granted' && 'DeviceMotionEvent' in window) {
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window.addEventListener('devicemotion', handleMotion);
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}
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window.addEventListener('keydown', handleKeyPress);
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}
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return () => {
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if (typeof window !== 'undefined') {
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if (motionPermission === 'granted') {
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window.removeEventListener('devicemotion', handleMotion);
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}
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window.removeEventListener('keydown', handleKeyPress);
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}
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};
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}, [lastUpdate, motionPermission, triggerShake]);
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// Initial permission check
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useEffect(() => {
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requestMotionPermission();
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}, []);
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const handleClick = () => {
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triggerShake(25);
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};
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return (
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<main className="flex h-[100dvh] flex-col items-center justify-center p-4 bg-green-50 dark:bg-slate-900">
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<div
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className={`relative ${isShaken ? 'animate-shake' : ''} z-10`}
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onClick={handleClick}
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>
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<FloatingHearts intensity={shakeIntensity} />
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<Image
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src={isShaken ? '/images/frog-shaken.svg' : '/images/frog.svg'}
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alt="Frog"
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width={200}
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height={200}
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priority
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/>
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</div>
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<div className="mt-8 flex flex-col items-center gap-2">
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<p className="text-gray-600 dark:text-gray-400 text-center max-w-[240px]">
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{motionPermission === 'prompt' ? (
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<button
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onClick={requestMotionPermission}
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className="px-4 py-2 bg-blue-500 text-white rounded hover:bg-blue-600 transition-colors"
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>
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Enable device shake
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</button>
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) : motionPermission === 'granted' ? (
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"Shake your device, press spacebar, or click/tap frog!"
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) : (
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"Press spacebar or click/tap frog!"
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)}
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</p>
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</div>
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</main>
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);
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}
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